CASUAL GAMES: CONCEPT TO LAUNCH

This class is an introduction to the development of casual games, small-scale web and downloadable games for mass market consumption. Students get hands-on practice in the production of small-scale games including programming, visual and audio design, and game design, culminating with the creation of a playable and presentable game prototype. The course also examines the business and cultural realities of the casual games space.

"Alien! Dogs! Cats!"

Programmer: Ian Spangler
Concept: Joseph Ahern
Project Manager: Joseph Ahern
Art Director: Cameron Saul
Sound: Ian Spangler & J. Ahern

Instructions:
  • Move mouse to command spaceship around screen
  • Click and hold down mouse to beam up dogs
  • Press spacebar to release dogs as cats