CASUAL GAMES: CONCEPT TO LAUNCH
This class is an introduction to the development of casual games, small-scale web and downloadable games for mass market consumption. Students get hands-on practice in the production of small-scale games including programming, visual and audio design, and game design, culminating with the creation of a playable and presentable game prototype. The course also examines the business and cultural realities of the casual games space. |
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"Alien! Dogs! Cats!"
Programmer: Ian Spangler Concept: Joseph Ahern Project Manager: Joseph Ahern Art Director: Cameron Saul Sound: Ian Spangler & J. Ahern |
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Instructions:
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